Silent Hill is a horror media franchise centered on a series of survival horror video games, created by Keiichiro Toyama, developed and published by Konami.

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Silent Hill

The game follows Harry Mason as he searches for his missing adopted daughter in the eponymous fictional American town of Silent Hill; stumbling upon a cult conducting a ritual to revive a deity it worships, he discovers her true origin. Five game endings are possible, depending on actions taken by the player, including one joke ending.

Silent Hill 2

While not focusing on the characters and plot threads of the first Silent Hill game, Silent Hill 2 takes place in the series’ namesake town, located in Maine. Silent Hill 2 is set in another area of the town, and explores some of Silent Hill’s backstory.

Silent Hill 3

Silent Hill 3 takes place in the fictional universe of the Silent Hill series. It opens with Heather’s (Heather Morris) nightmare of being trapped in a derelict amusement park and killed by the roller coaster. She awakens in a burger restaurant, but before she can leave the shopping mall and return home to her father, private detective Douglas Cartland (Richard Grosse) confronts her, claiming to have information about her birth. Heather evades him and discovers that the mall is mostly abandoned except for monsters. She then encounters Claudia (Donna Burke), a mysterious woman who hints that Heather will be instrumental in bringing about paradise on earth.

Silent Hill 4: The Room

The protagonist and player character of Silent Hill 4 is Henry Townshend, a resident of the South Ashfield Heights Apartments building in the fictitious town of Ashfield. Henry is an “average” man who has been described by Konami as an introvert in his late 20s. For the most part, Henry navigates the game’s world alone, although he eventually works with his neighbor Eileen Galvin. Henry also deals with the new supporting characters of Cynthia Velasquez, Andrew DeSalvo, Richard Braintree and Jasper Gein.

Silent Hill: Origins

Driving past Silent Hill as a shortcut, Travis swerves his truck to avoid hitting a spirit manifestation of Alessa. While following the spirit manifestation, he stumbles upon a burning house and rescues the real Alessa, who was immolated in a ritual to impregnate her with the cult’s god. Losing consciousness outside the house, he awakens in the town and resolves to learn if she survived.

Silent Hill: Homecoming

At the start of the game, the player controls Alex through a nightmare concerning his younger brother, Josh, before Alex wakes up in the cab of a truck driven by Travis Grady, the protagonist from Silent Hill: Origins, who gives him a ride to his hometown of Shepherd’s Glen. The town, named for a distant ancestor who helped found it, is covered in fog and deserted. At home, he finds his mother in a catatonic state, murmuring about his father leaving to find Josh; promising to find Josh, Alex leaves.

Silent Hill: Shattered Memories

The game begins with a psychotherapy session conducted by Dr. Kaufmann, which acts as a frame story for Harry’s quest. Suffering from issues with his memory, Harry travels home to search for his seven-year-old daughter Cheryl, hoping that she is already there. His consciousness moves between the in-game real world and Nightmare—a frozen version of the town in which monsters chase him—and finds that another family lives in his house.

Silent Hill: Downpour

Silent Hill: Downpour focuses on Murphy Pendleton, who has been incarcerated for several years for stealing a police cruiser and crossing state borders. The game opens with his murder of the sequestered child molester and murderer, Patrick Napier, in prison. After a riot, Murphy is placed under the supervision of officer Anne Cunningham, who has significant animosity toward him, and is in the process of being transported to another penitentiary when the transport vehicle crashes near Silent Hill.

P.T.

Silent Hill PT

P.T. centers on an unnamed protagonist who awakens in a concrete-lined room and opens a door to a haunted corridor, in which he can only walk through a hallway which continuously loops and redecorates itself. The first time he passes, a radio reports on a familicide, which was committed by the father and later mentions two other cases exactly like it.

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